![]() ![]() ![]() The v3 stats are strange and you may be right but the FPS remained completely static between 32m and 20m, not even 1 FPS difference even though the system had a lot less to render onscreen. I just realised that my Niran stats were for his Ultra equivalent not High but I'm not going to bother redoing them. I pair that with an ATI Radeon HD 5850, kind of old now in graphics card terms and due for an upgrade soon, but combined with the i5 750, it's usually given very good performance, especially with Niran's viewer, which is strange as Niran only uses Nvidia cards. It is a pure gaming chip although excellentwith Photoshop and other applications too. It actually uses the same die as the Intel Lynnfield i7 860 chip but with hyper threading disabled. Baseline test location: Neive 199, 155, 27, facing west, with three (or in the case of the Black dragon 32-bit version test, four) avatars within draw distance. Calling it an i5 is somewhat of a misnomer. It has a quad core overclocked water-cooled Intel i5 750 chip. and some juggling between them may be required to achieve optimal results, if you play with all of them. Vir contacted me that my Viewer is (once again) in violation of the TPV rules, this time due to the windlight/EEP settings being savable. So as you may or may not have noticed there was another update. It was a good system two and a half years ago but newer gaming machines should easily surpass it now. Within Black Dragon, Niran control is seemingly split between three sliders, Derender Objects > Kb, Derender Surfaces > m2, and Derender Avatars > AR. Black Dragon 64x - Update 3.9.11 'Visualizing Dragon'. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |